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Was a little confused at first that I controlled the robot I was looking at. Maybe if the player started the game while looking through the window at the body it would have clicked quicker. 

Really cool idea though! 

Totally fair. Originally the mirror you start looking at was bigger, which made it even more confusing, so we shrank it.

We wanted to quickly convey that you were a head separated from your body, and to be able to show the player a bunch of tutorial text, which is why we start you looking at that wall with the mirror. We hoped the text on the left “your body is just behind that door to the left” would alleviate any confusion, but if we had more time we would definitely tweak the way the initial tutorial information is delivered to the player.

Glad you liked it otherwise though!