Thank you so much for the positive feedback! :) We are definitely considering working a bit on the project after the game jam, but also most of us are seniors or juniors and have really busy schedules alongside that. The one thing I would have changed about this project would likely have been scoping a bit smaller since it's for a gamejam. Reaching the end(escaping) isn't easy and the map itself is huge+the game itself is inherently a bit difficult. I'm just a bit disappointed, but I knew this would be the case, that most people will only see like 2 of the most basic enemies and a tiny portion of the map before quitting/dying, and making such a big scope definitely led to us rushing playtesting last minute which we really should've dedicated more time towards. Regardless, thank you for playing our game!