I had to take a look at this since the thumbnail used the same color palette as our game and shares the same name. Overall, the game felt nice to play and I was able to get all 90 candies but nothing happened. On top of that, the game lacked audio, had spots were you got soft locked, no enemies, and the style/art could use some fine tuning. I recommend trying to limit the colors you use to one/4 colors then using the different shades of those to help you become more flexible at creating assets. This feels like ground work that can definitely be expanded upon and looks like it took a lot of effort to construct this together. I'm excited to see what else you cook up on your journey.