A neat take on the reveal mechanic, I quite like how it makes you think as you move. Even as the circle gets bigger, you have to still be careful. One complaint I have is the hit boxes on the base of the saw blades.. why? It makes it very difficult to get past them.
Viewing post in Reveal jam comments
First of all, thank you for trying my game and for your feedback. I thought of placing that hitbox at the base so that the saws could be used as platform on their own, without necessarily needing terrain under them. Eventually I think I only used them like that in one, maybe two places, so I guess could have removed the hitbox, but that was the initial idea.