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A neat take on the reveal mechanic, I quite like how it makes you think as you move. Even as the circle gets bigger, you have to still be careful. One complaint I have is the hit boxes on the base of the saw blades.. why? It makes it very difficult to get past them.

(+1)

First of all, thank you for trying my game and for your feedback. I thought of placing that hitbox at the base so that the saws could be used as platform on their own, without necessarily needing terrain under them. Eventually I think I only used them like that in one, maybe two places, so I guess could have removed the hitbox, but that was the initial idea.