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absolutely! were gonna add a few routes to each transformation, partly because it helps us recycle assets, but also because we want players to be able to mix and match routes, and collect all the forms they like best :3

Well that's reassuring, I was afraid of missing a few things.

Do we have total control over the transformations in the game, whether for Lewis or the other characters? by this I mean that we always have an option to refuse or allow a transformation to take place? Or do we have “scripped” moments, inevitable regardless of the choices made?

maybe not directly, but if you learn where and when tfs are triggered, and what causes them, you can plot strategic routes to hit and avoid the tfs you want. for example, akarion will do BE on rhianna in mingle phase 1 if he has a surplus of influence, but if you challenge him (win or lose) he will end up with less, and no longer be able to do that.

Yes, that what i meant.

Last question: When Mazareth was transformed into a spy by Matthias there was no way for us to know (except by looking at the guide) and we obviously did not witness her transformation.

This made the next events more mysterious and interesting in a way, will we have other “surprise transformations” of this kind, including physical? Where we suddently see characters completly different or just a little without knowing what immediatly happen to them and we need to resolve that enigma in a way?

its hard to say at this stage, but we definitely intend to keep the transformations interesting and varied. i think that hidden transformations will largely stay with the spy characters. most of the physical transformations will make things pretty obvious. but there are absolutely transformations that occur of screen and can surprise the player. to use Rhianna's BE as an example again, if akarion is able too, he will do it regardless of weather or not the event is triggered.  

Well, thank you very much for all those information!