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I like the concept, however I find the hose can be a little finnicky. It doesn't seem super obvious what is being extinguished and by how much, but also it launching you can interfere with putting out the flames. Having both is really cool, with more time I think they would fit better as separate actions. All that in mind, I think there's solid bones for a game here, and a little work could turn this into something really fun.

(+1)

Hey! Thank you for your comment, changed the flying a little bit, hope you like it ^^

(+1)

I played it again and that really does smooth out the feel a lot! Having it only push you when you're in the air is a really nice way to balance it with its usability for putting out the fires!