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Feedback in the form of various categories that are used by other jams:

Innovation: Okay yeah wow. I really like the concept here. The gameplay is really creative. I like how I only need to get 1 of 3 requirements on the order right. Very nice!

Fun: I'll admit I probably wasn't playing right. There were so many customers, it felt like a waste of time to actually see what they were ordering. I just threw a random dish together under the assumption that it will satisfy most customers. That said- it was still fun even if I wasn't playing how you probably intended.

Graphics: Oh it's charming. The 2D sprite work is marvelous. The characters, the food, the animations, the room, it's all presented in such a lighthearted and cheerful vibe. I love it.

Audio: the music slaps. I love the "RUSH HOUR!" and the music changes. great stuff.

Mood: Very cheerful and wholesome. It's a place I'd like to be.

Theme/Limitation: I love how you are not "the hero" in this game. You feed them. Great take on the theme! The limitation is also well done, as you only have 2 slots to place your food (which is composed of 2 items (and a special meal prep)). Great use of the limitation! It's not just another "you have two weapons. a [fill in the blank] and [fill in this blank too] type of 'two item' game".

Overall: Stunning work. You all made a great game. Cheers!

Thank you so much for the in-depth feedback, it really helps us out a lot! We agree that the design should have been tuned more to force the player to look at the orders more, unfortunately time slipped away and we didn’t have time to do proper playtesting and balancing! ^_^’