Fun and cute, consistent art direction. I would have liked less real time obstacle moving around. I enjoyed the Puzzle mode.
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Thanks for playing!
Point taken. I'll reduce the random elements next game. :) We struggled to make the arcade mode compelling. When the player has a lot of units, it's very easy to clear one lane and march them all through. So the random tower movement was a late-stage addition to make sure the player had to watch the board, at least a little bit.