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Haha yeah, I've realised how important that feedback on hit is, I somehow didn't think of it when playtesting it. And yeah, I think I have a good starting point for a full game, funnily enough I took two days just to think of the idea, but when I finally thought of the idea it really flowed out, so I could make the game with the future in mind. The only problem is that I have so much other stuff I want to do it's hard to focus on turning this into a full game for a month or two.