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Very nicely polished game! Looks great, plays smoothly, and has easy to understand mechanics.

The only issue I ran into was understanding which arrow key was going to high light which door ๐Ÿ˜…

Great work!

Thanks for your feedback. Actually, the selection is in a clockwise. (same for enemies). I always struggle to find a good way to pick the right items. If you have any lecture on such things... I'm interested! ๐Ÿ˜‚

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No lectures I could think of to link you. It was just a kind of intuitive thing I guess.

I went back and replayed it just to mess with the cursor, and to give a better understanding of what I was expecting vs what was happening. Thanks for the explanation of the clockwork directions. That makes sense and is easy to understand in a scenario picture above.

What I was expecting was something more along the lines of the cursor moves in the direction I press (if there's something in that direction). For example, if I press the Right arrow key, it'd highlight the right door. Then if I pressed Left if would jump all the way across to highlight the left door. 

I think generally, I was expecting the cursor to move in the direction of the arrow key I press, and highlight the object in that direction, if any, That's just my initial opinion, and the clockwise thing makes sense too once I know about it. I wouldn't make any changes based on just my thoughts alone, but that's my 2 cents. Hope it helps.  ๐Ÿ˜Š