Hi superjaimie
Thanks for the feedback, i really appreciate.
I agree with you on many points:
- i modified jump many times, but i'm not satisfied... spin animation is only 4 frame, and i'm not the graphist, free assets so ...
- i modified default controls once, but every player is different, that's why i added a config page. I use a gamepad mapped to the keyboard, i tried to support gamepads natively but it seems not very well supported and standart on browsers yet
- enemies's script need a rework, the jumping enemy is scaled x2... i need more assets...
But the good news is that this game is just a POC. The final version will be different and more like super metroid with:
- rooms relied by doors
- more power-up and weapons
- more enemies variety
and i hope many other cool things