Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

This game is pretty polished. I really enjoyed playing it. The music is nice, the sound effects are funny and the cutscenes are amazing.

However, this game is difficult AF. Don’t know about other people but I struggled. At most, I could get only 3 sun shields to their positions. It didn’t help that there were occasional glitches. An enemy grabbing the emerald and not letting go (even if I throw a shield or stone at them), not being able to pick up items, even though I was touching it or that the enemy spear timer didn’t reset when you hit them with an item, but instead would fire as soon as it gets out of stun.

I felt cheated that the items could not go through the block, yet the spears of the enemies could. The dash felt useless. Don’t know why, but I could dodge only 10% of the spears using it. Most of the time, there were so many spears flying towards me that it was impossible to avoid.

If you ever get an enemy with a shield or emerald near a wall, you just have to restart the game. They get stuck there and there is no way to get them out.

Don’t get me wrong, this is an amazing game, but I find it way too difficult. It would help if the shield would get knocked out of your hand, instead of taking a heart. Or rewarding the player with a heart for placing a shield in its place. Don’t know if there are other levels as I was never able to beat the first one.

Thanks for playing!

Oh yes I realize that the game is difficult! Very good ideas to reduce the difficulty.

In fact for my part when I play, I finish the level in 27 seconds, just by rolling everywhere with the shortest path (without worrying about enemies).

So I tended to forget that the game was so difficult...

This is a point of improvement to be had.

And yes, otherwise I didn't have time to resolve the bugs with the items that we throw at the enemies, I think I made a bad implementation and it would have been necessary to redo everything.

Thanks for the feedback!