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Emerald Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.813 | 3.813 |
Overall | #16 | 3.571 | 3.571 |
Graphics | #17 | 4.000 | 4.000 |
Fun | #20 | 3.563 | 3.563 |
Theme | #28 | 3.813 | 3.813 |
Controls | #33 | 3.438 | 3.438 |
Originality | #50 | 3.438 | 3.438 |
Accessibility | #51 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
HERE COMES THE SUN, THINK INSIDE THE BOX
Game Description
Escape from a temple with an emerald (and... dodging the spears)
How does your game tie into the theme?
The player must escape or be captured
Source(s)
No
Discord Username(s)
kalzcoat
Participation Level (GWJ Only)
0
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Comments
Great job! I didn't read the description at first and struggle a bit when the exit was blocked. But looking around I easily understood the shields mechanic. Well done.
Definitly hard, but good fun and incredibly satisfying once you make it out
Thank you! :)
Well done, the game is really effective albeit a little bit too hard (maybe it's me), thus it would've been nice to put a difficulty level setting.
I liked the fact that it was pretty fast to understand what was going on and that from the first second I was in the game.
Oh it's not just you ^^'
And yes totally.
Thanks for playing and the feedback :)
Bravo! I did! \o/
It was hard, but it was also fun! Congrats! :D
Thanks for playing, well played ;)
I really liked this game. Bit too hard, but other than that it's really good.
Yeeeah it's very difficult. But damn it looks good. The main character is just lovely.
Thank you for the feedback :)
Really cool game! I really liked the fast-paced dodging and throwing, and it's a nice touch that enemies pick up the emerald as well, and you have to switch to a rock. I found the difficulty pretty adequate, as it took me a few tries, but it didn't feel unfair and I knew I'd get the hang of it eventually. The overall vibes had me engaged throughout. Awesome job!
Ah, it makes me happy to see that the difficulty is not a problem for everyone ! It makes me realize how balancing the gaming experience for all players evenly is very difficult.
Thank you very much for playing and for the feedback
This was definitely a challenge, and I never ended up making it even close to escaping.
That said, I liked that there was a variety of objects to pick up an throw, it kind of reminded me of Hotline Miami in that sense. I also thought the art and music were fun.
Nice job!
I mean... How hard is this game?! I do love it though. I love the graphics and I love the tension. It's a good game! But it makes me feel like a clumsy loser... I want to play it when it makes me feel like a winner :)
Thanks for playing and for the feedback!
Your comment made me laugh :D
At least now I know where the game needs to be improved :p
This game is pretty polished. I really enjoyed playing it. The music is nice, the sound effects are funny and the cutscenes are amazing.
However, this game is difficult AF. Don’t know about other people but I struggled. At most, I could get only 3 sun shields to their positions. It didn’t help that there were occasional glitches. An enemy grabbing the emerald and not letting go (even if I throw a shield or stone at them), not being able to pick up items, even though I was touching it or that the enemy spear timer didn’t reset when you hit them with an item, but instead would fire as soon as it gets out of stun.
I felt cheated that the items could not go through the block, yet the spears of the enemies could. The dash felt useless. Don’t know why, but I could dodge only 10% of the spears using it. Most of the time, there were so many spears flying towards me that it was impossible to avoid.
If you ever get an enemy with a shield or emerald near a wall, you just have to restart the game. They get stuck there and there is no way to get them out.
Don’t get me wrong, this is an amazing game, but I find it way too difficult. It would help if the shield would get knocked out of your hand, instead of taking a heart. Or rewarding the player with a heart for placing a shield in its place. Don’t know if there are other levels as I was never able to beat the first one.
Thanks for playing!
Oh yes I realize that the game is difficult! Very good ideas to reduce the difficulty.
In fact for my part when I play, I finish the level in 27 seconds, just by rolling everywhere with the shortest path (without worrying about enemies).
So I tended to forget that the game was so difficult...
This is a point of improvement to be had.
And yes, otherwise I didn't have time to resolve the bugs with the items that we throw at the enemies, I think I made a bad implementation and it would have been necessary to redo everything.
Thanks for the feedback!
Cool game, I like the movement and the fast paced gameplay. i liked the intro cutscene which shows the map to prepare beforehand. The music matches the fast paced gameplay too. Good Job
Thanks ! :)
Very fun game! The characters are adorable and the gameplay is fast paced, the music matches it very well too! Overall a very fun game, hope to see more from you guys!
Thanks for playing !
The jam was a bit improvised for the other two, but the result motivates me to do more with them :)Fun game, I would like to see more levels
Thanks for playing :)
Yes I would have liked but I didn't do it due to lack of time...
Nice entry, liked the enemy design
I encountered a bug where you throw the emerald and it gets stuck inside the enemies, so you are pretty much done... Can't retrieve it again
did you try throwing a rock at the enemy that had the emerald?
oh, I did not. Thought only the emerald was interactible
Oh yes you need to pick up rocks and throw them to the mobs in order to get back your emerald 😅
Same thing with the solar stone that you need to escape (by placing them on their base)
the dark souls of GWJ games
can we get a yt/souncloud release of the escape theme?
Here you go!