I share the opinions of some comments here. I loved the 2.5D art style, and think you did a great job setting up the premise with interesting dialogue, but the bumpiness of the mechanics made the rest of the experience difficult.
- love the art style
- great sound design
- nice intro (though I'd delay the scrolling of the text a second or two, as I was racing to read it as it scrolled at first)
- the aiming reticle didn't seem to line up with the wolves; aiming at them threw balls over their head, and aiming down didn't help
- hard to tell if I was catching something (I saw some text about a 30% catch rate..?)
- turning felt slow when trying to avoid wolves, and once i aggro'd them they were on me 😅
Really like the concept and art style, which is no small feat with a limited amount of time during a jam, so good work, and hope to see the mechanics smoothed out at some point and give it another go! Keep it up!