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(+1)

Played through your entire game. Even found the secret ;) The graphics were glitching out a lot though, not sure if intended or a side effect of the shader. Was a bit distracting to me.

Platform spawning mechanic is interesting. Would be nice to add a limit to the amount you can spawn so that you really have to think when clearing them.

Well done in finishing this game in time :D

Yeah, sorry about the weird graphics glitch. I still have no idea what's causing it and anything I do just doesn't stop it for some reason.

For the platforms, I was considering adding a timer for it so you couldn't spam it, but it just made the game much slower and limiting the amount of platforms per room would add more puzzle aspects to it, but I just didn't have the time to try and balence that stuff out.

Hope you enjoyed it, and glad you found the secret (although I accidently deleted the roofs off all the rooms trying to fix the graphics bug so it was suppose to be slightly harder to find)

Perhaps I know what this is connected with, I recently checked an example Unity project (microgame Karting) and set the character’s speed to very high, after that, when starting the game, the character flew far away and an error appeared indicating that he had gone beyond some boundaries, while the character himself was jerking and lagging in a similar way, perhaps this will help you solve this problem