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(+2)

Commenting again cause thankfully I could start feeding the creature. It's a great idea of the game, but I won't go over what I already said in last comment. The only thing that I might add is that the gameplay loop gets a little repetitive. It's fun to juggle giving the creature food with hedgehogs to not let its strength rise, and then hit it with poison until you kill it, but doing it for about half an hour takes out some of the fun. Adding some other mechanics which could happen if there is low/high trust, low/high strength could maybe spice things up!