Love the look at atmosphere of this one. Hard to be 100% what the mechanics are, but I think that kinda adds to the appeal of a backrooms type game. Would have loved to see more changes between loops, though that might defeat the purpose... nice entry.
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thanks for playing!
ideally, I had the thought of having things appear/disappear in the room under certain conditions.
Such as blood splatters appearing when going through the wrong door, occasional hallucinations, something interesting appearing on the floor at 3:00am, or the clock hands updating to represent the time stated.
Looking back, I think I tried something too "novel" to work out in a week.