Developing anything takes time and learning does it too. It took me an entire year before opening my Patreon, to take Godot, learn it, and create a system that would work as a Visual Novel. It has it's perks, but also has the downsides. One of them is that for me to port it to Android I need to manually recreate a lot of menus.
Either way, keep on studying, Godot is far easier than a lot of engines out there.