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Developing anything takes time and learning does it too. It took me an entire year before opening my Patreon, to take Godot, learn it, and create a system that would work as a Visual Novel. It has it's perks, but also has the downsides. One of them is that for me to port it to Android I need to manually recreate a lot of menus. 

Either way, keep on studying, Godot is far easier than a lot of engines out there. 

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