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You can give players a per-outfit starting cash bonus by adding this line to the outfit.properties files:

outfit.bonusStartingMoney=50


There is no way to configure this game-wide or set the per-pawn cash amount though. These might be nice configurable settings to add, if I get around to it.

As for the AI stuff, I've had a lot of fun with it, and it can do some wonderful things DAZ can't, but the one thing I've come to grips with is it's definitely not a time-saver. Each amazing image is a long battle of fine tuning prompts and repeated in-painting until it's finally coming out right.  Consistency is a big problem, too. There just aren't enough good LORAs out there to provide a good variety of useable characters, and especially clothing sets right now. A year from now we'll probably have non-mangled hands and a deep catalog of swimsuits and pants Loras to choose from.  Until then, it's quite good for generating images of Denise taking a shower...