Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you very much, all feedback are welcome and for the next times I'll be more aware of it.

My guess about the hitboxes is that the 45° camera (instead of the 90° we thought in the beginning) changed some dynamics with the hitboxes and thus I should've moved them a little bit vertically (either up or down) to compensate the difference in perspective. Note taken :D