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I loved the atmosphere of this, something about the way the environment looked with the retreating darkness and the music worked wonders. 

I do not know why I had to collect flowers and what that had to do with the elevator, would have liked a reason for it. And I could not finish because the e-prompt was visible but clicking did nothing and then I died :( (I had this several times throughout two playthroughs, so this might be a general issue where the hit/clickbox doesn’t activate). 

I’ll follow you though, your style is great and you do know how to make things creepy. 

(2 edits)

thanks for the huge feedback! the game was made for jam in 1 week so its so buggy. i think you couldn't place the flower in the vase because the "E" prompt doesn't dissapearing when focus on flowers in the vase but interaction works when you actually focus on the vase. i will fix all these weird bugs after the jam's end

I'm sorry that you've got so buggy experience with this game

(+1)

Yeah, despite my criticism, I absolutely do acknowledge that it's a game jam game and those time constraints are tough, so my comments were really more about my ideal fantasy version of the game :D 

I have to repeat how great and oppressive the environment and music felt, it doesn't happen often that the space I am in already feels off and creepy, so well done. It's one of the reasons why I followed you because I am super curious how your games look like without the game jam limitations.