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Fun concept and well designed combat. I do feel that it's a little straightforward if you simply recruit everyone you can. I'd also like to see an indicator of who is attacking because that part of the encounter gets somewhat confusing. I really appreciated the Paper Mario-style "tattles" from right clicking, which have a great blend of flavor and useful info. Definitely a concept I'd like to see expanded into a larger project as someone who enjoys team-building RPG's. Great work!