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Looking at the GitHub repo, it seems they built it using Foster, a small cross-platform 2D game framework in C#.

But this is a 3D platformer game

(+1)

It's a custom engine.  As it says on the github source, "We haven't done a lot of 3D development so much of this is not very optimized, it's coded in libraries mostly intended for 2D games, and we put it all together very, very quickly."  If you want the details go there and look at the source.

ok thanks Eric!