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Honestly at first glance I didnt realize that the puzzle had any relevancy or that the dialogue would change depending on how fast you discover it, so I kept failling on purpose to reenact a himbo anyways. Even if I knew the answer before hints anyways. Thats when I realized that the puzzle made perfect sense and had a not so impactful differance overall, made it neat nonetheless to keep going back and check possibilities.

But something that is odd, is that when clicking on a locker segment... you are stuck. There is no option to go back and choose another one. You cant use "back" ui either. Besides the design, I realized that it adds nice flavor and interaction compared to pure text, like in other VNs.

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Then you did exactly what I hoped some will - just be a himbo and let Emerson have fun with you over it.  Besides, the protagonist manages to poke some fun back at him :) Hmm, so the rollback is somehow disabled when you select lockers? It's not supposed to be, but I too find that sometimes it seems like Ren'Py decides that you've come to a point where it doesn't roll back. Mostly, I think it's been possible for me to roll back locker selections - I did that a LOT while testing it :)