Hi! Did you try Bullwhip's chapter one? If so, thank you! Now I'm wondering about a specific part of it that I'd like some feedback on - the locker room puzzle.
I've always enjoyed puzzles, that's why I included it. I figured it would be a refreshing variation from simply reading. Also, it also plays a part in letting you get to know one of the husbandos, Emerson. He's not in the best place in his life right now, but still, he has a nourishing nature that cant' be denied. The more you fail at it finding your locker, the more engaged he'll be in your search, showing some of his true colors and being part in some (hopefully) amusing banter (failing might actually be more fun than succeeding here :).
But I digress. What did you think of the puzzle? Was it frustrating? Is it discouraging to need many attempts at it? Did it slow down your playthrough or feel like a needless and less enjoyable part?
I've been considering shortening it so that you get a max of five attempts. That would make it go much faster. Currently, you can fail a total of ten times before Emerson simply gives you the solution and playfully teases you a bit over the whole thing.
Do you have an opinion?