Thanks for giving me feedback! It's definitely rough and I appreciate you still checking it out. I'll address the lack of instruction in my next update.
Just for context, you are running a shop that grows flowers for customers for different occasions.
My current idea for the game is making it incremental -- after you complete enough orders you'll rank up eventually.
Ranking up will give you:
- more orders you can do (which means more dialogue / plants to grow)
- unlocking different order types (i.e. completing an order in a short time, choosing flower combinations to give to the customer)
Other than that I am still thinking more about fleshing it out. Just trying to keep it simple as I tend to go to wide too fast I feel.
Thanks again!