That did help, thank you! I have combined the alpha channels into the textures and those are lit. I think there may be a couple of minor bugs in the asset pack I was hoping you could take a look at:
- The conifer tree models appear to have their lighting...backwards? This isn't happening on any other asset, and I have applied the same steps to every one of them. I did have to turn the Render Face surface option to Both in order to see the front of the trees, so I am thinking this is the issue that needs to be corrected. See below where I change the orange conifer material's Render Face to front.
- I believe the "Flowers Trasp 2.png" is incorrect, and should be a different transparency texture that matches the textures highlighted below. Currently it matches perfectly with "Flowers Trasp.png" so it appears to be a simple overwrite issue.
- The birch tree bark texture appears to be missing, I assume it would be "Tree n3.png".