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(+2)

Really liked the game, although I do feel like there could be stronger counter attack mechanics in the defense turns… Maybe it’s just me, but I found myself expecting to be given a chance to immediately counter after a perfect block or at least heal a bit of HP off of them during these. 🤔

(+1)

The defense turns were intended to be just for defense with dealing damage as only a risky secondary option, but you make a very fair point, I coulda leaned more into the risk-reward side of things in that aspect as well