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well almost russian roulette simulator (not bad stuff by itself). wish there was more strategy element in it. for example: levels with 4 doors but you can buy fake door detector and there would be decision do you have to spend money in case there is 4 doors in next level or leave it for bomb. or, if you want to keep it random num generator game, check “orange roulette”. its very tense cause of its aesthetics (which this game dont really include. ascii visual its just tech limitation which developers got long time ago and lack of artists working with paint. its just dont have ethic) so number result felt interesting. its a bit inhonest game. you`ve got only 3 lives + healing item for money and host got 5-6 lives (i guess? maybe even more) + healing every new round.

also wiki did meta strategy for this game

Hey. I appreciate the comment! Thanks for your criticism.

This is my first ever game jam so I'll be improving on these things.

It's interesting you pointed out Orange Roulette, some of the inspiration for this I got from playing Buckshot Roulette, which is very similar to that. I wanted to add fun items to the shop, which player could buy to increase their odds and would make the game more fun. Right now, it gets very repetetive and there's not much strategy to the game.

Again, thanks for playing my game.

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Happy to hear you keep working at game, but as you can see you would need more various level design for more various items :)