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(1 edit)

Here's my feedback on your Dirty Humans:

  • The animations of the characters are funny.
  • The music was a bit reptitive.
  • There's a lot of repeating text (Name x joined the fight), but maybe leave in name x's turn.
  • When I have the option to equip a new item, I would like to know if its stats are better than the stats of my current item.
  • The health of characters can be negative (should be health = Mathf.clamp(health, 0, maxHealth))
  • And lastly, how does the game fit the theme?

Hi, thanks for your feedbacks !

For the theme somes events are trap and the game lie to the player,  exemples: fake merchent you sell you another item that the one which is described, the event where you meet a stranger and the narrator ask if you want to greet him but then swap it to attack him