Thanks for this wonderful resource, it looks beautiful! I’d like to suggest a few things though:
You’ve misspelled neural in “nerul_link,” and the I in “Id” is the only uppercase letter in that sentence; I assume that was unintentional. The CB handbook also refers to non-weapon things as parts, not equipment.
I would add checkboxes next to each part/weapon stat block to indicate damaged, destroyed, and disabled statuses.
It could be adapted for enemies and NPCs very easily by just replacing the pilot’s attributes with a threat pool, and adding checkboxes to indicate type (minion, standard, or elite).
My table will be using this sheet either way, since you’ve saved me the trouble of creating my own. I can’t wait to start playing with it!