very satisfying polish! I think this game could be improved by gradually increasing difficulty. It felt like i would be able to go on indefinitely until i loose concentration. Sometimes i lost health before i even saw the level because the walking enemies spawned to close propably. Also sometimes the colliders were bugged. The bouncing Gun sounded like a shot can get stuck in the wall (very loud noise). Sometimes enemies spawned outside the level and i went outside the level once. I'm so impressed by the procedural generation of the levels great job there! Maybe coloring levels in random colors could add to the games look without much effort.