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Woah wasn't ready for this game to scare me as much as it did :D Even just the first interaction with Richard had me jump :D Unfortunately it seems there's a bug where your bullet count doesn't reload when picking up from checkpoints, so I didn't have the perseverance to make it through. The repeated jumpscare noise definitely loses its effect over time but works very well. Nice work altogether! The most I've jumped yet after playing any of the jam entries :)