To add to this
Opening up dev tools and performing a process analysis shows that a lot of the scripts are just using up data they're not using
Hmm, which system? It doesnt do that for me usually
windows 10, chrome
running the game starts off fine for a few seconds but then it completely tanks my data
Chrome task manager sees it consuming GB of GPU memory iirc
I assume it's rendering
The performance test I was talking about is found under dev tools >> rendering
I reloaded the page, started recording, launched the game and let it do its thing
The evaluation gave a bunch of warnings