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I got lost the first time, but restarted and from then on it was great. I like the art, it reminded me of Threads of Fate and Brave Fencer Mushashi for some reason. I liked the environment really much, I would have suggested making the initial road that goes back away from the mission inaccessible until the player completed the brewing quest, because with the description of the Oracle's house if you get lost is your fault!
Nice entry, would have love to see a larger story.

Thank you for the feedback! I will continue to develop this game after the jam is complete! This is an interesting suggestion too thank you!