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I know this was unfinished, but it is still kinda fun, the wonky procedurally generated city and the horribly broken monster AI adds to the enjoyment imo.

I mean obviously there's a number of technical issues that I know you already know about. And it's obviously unfinished with no defined win or lose state that I can tell.

But as a concept the idea of running from a monster in a procedurally generated city is pretty cool.

A shame it couldn't be properly finished, but congrats on having it be partly playable and on submitting!