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The tension created by managing the lifespan of the balloon and the impossibility of going back up made this a lot of fun! I also enjoyed how the premise of the game was subverted in a couple of levels in a way that still felt strongly tied to it.

Thanks for your feedback! I’m glad you noticed the tension I tried to create with the balloon mechanic. The majority of my time was spent designing levels and it was tons of fun, so I’m glad you had a good time playing through it.