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Multiple endings and different endings were in our rough plans, but clearly time got away from us so we had to cut things. If we do come back and fill this game out adding some more details and fun to the endings. As for the mystery being easy, I agree but it turned out that setting up enough red herrings and lies was too much work in the limited time. There were 40+ pieces of clues total and a lot of them connected and evolved when you asked the right suspect about them, so by the time I made 'enough' clues going into more detail wasn't possible. 

Also, I didn't expect Hawk to solve things since he overthinks, so I tweaked it to be more obvious even with the red herrings and lowered the necessary correct clues to win. Making a murder mystery was a lot of fun, so I may make another in the future with a lot more challenging clues and suspects. :)