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(+2)

I think its very cool that we both interpreted theme similarly but yet the game idea so differently.

This feel very Lisa Mona inspired however I feel that the largeness of the levels and the randomness combined make the game more of an experiment than a fun time. I wish resetting didn't punish you as much as sometimes you get stuck in a level that cannot be beat.

This being said my best run i got 9 points :3

It seems that Getting over It was inspiring yes ! I'll try your game as soon as I can !

Yeah ! Mosa Lina was our second inspiration. So you didn't have fun I suspect ? Or you mean the similar kind of fun we can have with Mosa Lina ?

GG for the 9 points ! My best is 77 but I'm not flexing

I definitely had fun! The puzzles when the level was possible where very fun to figure out!
I just was frustrated when I lost my streak from RNG and not skill.

Also 77 is insane lmaooo

Ok, I would really have liked to play your game, but I can't run it. Sincerely sorry !

All good! What could I do to help you run it once I can post a new build?

It's only the webgl that doesn't work, I haven't tried downloading it (it was very late when I started testing, I limited myself to browser game). I think it is the webGL of Unity that doesn't work with my browser (our game doesn't work either on my computer).
I'll try it, but probably after the notation period ends