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Wow this game is so polished for only a week's time. The idea is really nice and the graphics and music all worked well together. The UI's also worked really well and I was impressed that there was even a delay option. It might be me, but I'm not sure if the music/sfx sliders worked? I also really liked how the crowd and lights changed as your combo got better. I laughed when the sphinx flew across the screen and missed a beat T T

Thank you! The background animation has 6 level, and it will level up every 10 combo. But it will level down if you got miss, wrong or bad even one note. So if you get 60 combo, you can see the full animation. You can watch my trailer to see the effect of level 3.

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The music/SFX slider is to adjust the volume( maybe it's usless here but useful in the future).