Music is hella loud. General concept seems kinda cool, the sarcasm of "You safely boarded your ship", probably could've used some more visual feedback, cause now it literally felt like a bug / programming mistake. General atmosphere is pretty neat, supported by well chosen assets. Really like the snake theme in combination with lying, pretty smart. As mentioned previously, moving around was awkward, especially when going through very thin parts of the maze, because you never really knew beforehand whether you were gonna fit through or not. For your first game definitely not bad keep it up!
Viewing post in Memory of Snakes jam comments
ye was suppose to be third person with camera following from behind but our animator didn't have time to work on it because of work and in the end didn't give use neither a riged body nor animation so we just placed the cam on top of a capsule and made it invisible.
you were suppose to slam your face in the ground when that msg appers.