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(1 edit)

Thank you so much for your kind words! I know the camera sucks but since it wasn't game-breaking and I was running out of time I just left it there. The main reason behind the final reveal was that I thought it could help less experienced player by dropping the difficulty a bit in case one gets stuck.
Furthermore, the main idea behind the game was that the world was a scarier, meaner place than it looked,  and that by getting defeated over and over again, the player would realize it more and more. This eventually would push the character to give up its innocence completely and embrace the darkness of the world. I also created a "corrupted" version of the character that was supposed to replace the original one on the final reveal but didn't manage to sneak it in in time (that's the real reason why the revealed area is a ring instead of a circle, so that the character could remain innocent until the end).
Oh, and thanks for sticking until the end, I know it can be a bit frustrating so I'm really glad you were able to finish it :)