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While initially confused at the lack of fullscreen and the movement of the enemies (objects that are normally static are teleporting, without animation), I enjoyed the short gameloop and general polish, and had a pretty positive time.

(+2)

The movement is the whole point of the game. It's based on Conway's Game of Life. Cells die and come to life without intercell movement.

I obviously understand, I'm just noting that it looks a little weird.