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Hello! As mentioned in the page the lowest version the shader has been tested on is 7.5; it seems like one of those properties is more recent - likely gl_drawable_resolution. You can comment out those properties until it works, or what I recommend, is updating your engine version (at least to 7.5). 7.4.11 came out in 2021 and we're currently on 7.7/8.2.

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Thanks for the quick answer! I missed the 7.5 version requirement. I wasn't able to upgrade to 7.7/8.2 because of compatibility issues, but I am thinking 7.5 should be fine. Let me give it a try! 

Edit: I updated to 7.5 and it works perfectly now. Thanks!