This was really scary! The pixelated assets plus the scaled-down real footage create a real sense of uneasiness. By the time the player's used to it, you throw them a curve ball with some full color stuff. I also appreciate the build up to the jump scare, you can actually see the 'father' approach before the screamer, which helps it not come out of nowhere and alerts the player to the cue they should be listening for- especially the first time around. Everything was really thought out, great job!