Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'll have to try the regular resolution mode again - which looked great, but I'm so used to the original look, it's very difficult for me to go away from that. For career mode, I was thinking about something more like Super Monaco GP for the Genesis - it has a fairly simple career mode where you earned money from sponsors, which let you then buy upgrades. By career mode standards, it's pretty basic, but for replay value it's great - although you already have a really good leveling up system as it is. It was just a pure wish-list type suggestion, but if you get a chance, maybe checkout that example and see what you think, if it makes any sense or not.

Also, again, the Test Drive flashback was awesome, and completely unexpected. I played that game so much as a kid, to come out of the tunnel and have the mountains there - that was just amazing to me. Just a fantastic job - I love it!

It was a well thought out decision not to use money for this game.

- I think money is slightly more difficult to balance out than time management, although there are some other difficulties with my system.

- Lots of games have money, while I really like the idea of World Rally Championchip's time system.

- You're supposed to be filthy rich, so money shouldn't be a factor, just like in the real Cannonball/Gumball Rally.

But I do understand the appeal of your suggestion. Super Hang-On had a similar system.

I'm glad you like it anyway!

Sure! Makes sense - was just a wish list type of deal. I love simple RPG-like career modes, gives you reasons to grind and upgrade, but not everyone likes that. Also was great to see the game pop-up all over my YouTube feed in the last week, it's just a fantastic game!