Holy Moly! Blown away!
Pros:
-The Game has a pseudo story, That's awesome!
-Art style is really weird (in a good way), and it keeps consistent in its own way in the D̴̳͗ö̶̳w̵̥̅̊̍͝ņ̷̑͆̔̀ ̵̻̽̚͝B̵̟͚͛̍̐e̷̝̹̠͘l̷̮̩̪͆o̶̺̳͚̯͝w̵̗̿̃̕ area.
-Multi game play view modes? Its a top down game and a FPS view in the D̶̦̓͗̉o̶̢͖̟͒̆̑͠w̴̝̹̰̦͐ṉ̷͚͂ ̶̛͇̮̾͐̑B̴̗̟̬̈́ë̴̪́̓͒͜l̴̹̖͓̽̎͝ȯ̵͕͓̲̬w̴͇̮̾͐̇ area which is awesome!
-Polished as! Other than a few simple hiccups here and there i didn't experience much problems with game play, i could mostly see where to go and found my way around well.
-Cut scenes, having voice acting in a game jam game, Bonus points there, and having a walking character responding to in world events is so well done.
-Menu was cute XD
Cons:
-Maybe there could be a directional arrow in the sims game play telling you where to go as a simple helper.
-Some dialogue was quite long and took a while to finish which left the player walking around a fair bit waiting for it to finish.
-Volume and mouse sensitivity slider in game would be nice to have for QOL
-Doors colliders were a bit hard to move around
Conclusion:
Game is awesome! Will be adding this to my top games list. Played it in WEBGL and seemed fine. Other than average user error here and there it was quite fun to play. Loved the D̴̳͗ö̶̳w̵̥̅̊̍͝ņ̷̑͆̔̀ ̵̻̽̚͝B̵̟͚͛̍̐e̷̝̹̠͘l̷̮̩̪͆o̶̺̳͚̯͝w̵̗̿̃̕ area, Hope you are as pleased with the game is people are playing it.