Play game
Down Town's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #3 | 4.333 | 4.333 |
Overall | #19 | 3.907 | 3.907 |
Graphics | #44 | 4.148 | 4.148 |
Audio | #48 | 3.741 | 3.741 |
Game Design | #77 | 3.704 | 3.704 |
Fun | #77 | 3.630 | 3.630 |
Theme | #80 | 3.889 | 3.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You'll find out when you play it
Did you write all the code and made all the assets from scratch?
yes except some sounds and 3d models
Leave a comment
Log in with itch.io to leave a comment.
Comments
Holy Moly! Blown away!
Pros:
-The Game has a pseudo story, That's awesome!
-Art style is really weird (in a good way), and it keeps consistent in its own way in the D̴̳͗ö̶̳w̵̥̅̊̍͝ņ̷̑͆̔̀ ̵̻̽̚͝B̵̟͚͛̍̐e̷̝̹̠͘l̷̮̩̪͆o̶̺̳͚̯͝w̵̗̿̃̕ area.
-Multi game play view modes? Its a top down game and a FPS view in the D̶̦̓͗̉o̶̢͖̟͒̆̑͠w̴̝̹̰̦͐ṉ̷͚͂ ̶̛͇̮̾͐̑B̴̗̟̬̈́ë̴̪́̓͒͜l̴̹̖͓̽̎͝ȯ̵͕͓̲̬w̴͇̮̾͐̇ area which is awesome!
-Polished as! Other than a few simple hiccups here and there i didn't experience much problems with game play, i could mostly see where to go and found my way around well.
-Cut scenes, having voice acting in a game jam game, Bonus points there, and having a walking character responding to in world events is so well done.
-Menu was cute XD
Cons:
-Maybe there could be a directional arrow in the sims game play telling you where to go as a simple helper.
-Some dialogue was quite long and took a while to finish which left the player walking around a fair bit waiting for it to finish.
-Volume and mouse sensitivity slider in game would be nice to have for QOL
-Doors colliders were a bit hard to move around
Conclusion:
Game is awesome! Will be adding this to my top games list. Played it in WEBGL and seemed fine. Other than average user error here and there it was quite fun to play. Loved the D̴̳͗ö̶̳w̵̥̅̊̍͝ņ̷̑͆̔̀ ̵̻̽̚͝B̵̟͚͛̍̐e̷̝̹̠͘l̷̮̩̪͆o̶̺̳͚̯͝w̵̗̿̃̕ area, Hope you are as pleased with the game is people are playing it.
Nice job! I liked the genre swapping. Made the below place really feel extra strange and alien. Both genres felt pretty fleshed out, and liked all the ideas at play. The visuals and sounds all worked great to sell the different paces of each part of the game.
I also liked how on theme it felt. You went through a door, and spent time trying to survive and figure out what else was behind this strange door.
My only two pieces of feedback:
Good job! Keep it up!
I wasn’t expecting the change from sims game to first person even tho i saw you post stuff during the game making in Discord o.o I loved it, solid game and pretty impressive you did all this in one week :O
Fellow 22 second submissioner 🤝
First, I wanna say I love twist games with 4th wall breaks, but also voice acting by real people and not AI??? I love it so much omg 😭🫡🫡🫶 I also like how there might be "bugs" in the game but in reality they're very intentional parts of the game (or can be seen as that haha,,, or maybe they are bugs?? no one will ever know)... The vibes are on point and go from "yes, this is a normal game for sure" to "😶😶😶😶" once you get to a certain point and I love that aspect so much. Overall a really great game with the concepts used and executed very well!!
Wowzers, very unexpected experience! Great visuals and I enjoyed the narrative.
waow, very polished game for only a weeklong development, though some of the sims-like sections of the game kinda have janky hitboxes, but overall very cool, great work! ♥
(also the traffic light captcha section was pretty funny lol)
I love the look, the isometric view like this I really think it's well done and I like it!
And the music <3
Did you compose it yourself?
I noticed a small bug (but nothing too serious), the movement animation doesn't stop when you walk into a wall.
(I didn't submit a game myself, but I did compose the music for my team:
https://itch.io/jam/brackeys-11/rate/2531196
If you have the time and inclination, feel free to have a look ^w^)
Well done !
Awesome experience! Initially I hit a bug where i glitched through the bathroom door, but I got through properly the next try. I love the oldschool sims-like aesthetic in the upper area, but the lower area was also cool and claustrophobic. The perspective shift was a cool thing I didn't expect. I definitely think an idea like this could be expanded on, so if you were planning on making it into something bigger, I say go for it!
The story was really good and the game itself is fun, but the mouse sensitivity was really high in the second part.
I love old-style visual effects in the first part of the game! The movement is a bit clunky, especially in the first part. Also, I wish I had an opportunity to change mouse sensitivity, because the default one is too much for me, but anyways it was fun!
great job on replicating the style of 3D games seen in the 90s! great story as well :) my only gripe is that interacting with stuff in the room can be a bit finicky, with the character just moving to wherever you pressed the button after right-clicking sometimes. Besides that, this is one of my favorite jam games ive played so far. Well done!
so true
Would absolutely be a buy from me on Steam, amazing one
Would actually buy the premium version haha! Very fun and creative game, good job! Bit wonky jumping and could have had some more sound design to juice ut up a bit, but very well done, good job!
Would actually buy the premium version haha! Very fun and creative game, good job! Bit wonky jumping and could have had some more sound design to juice ut up a bit, but very well done, good job!
Can't buy premium version to unlock character customisation, 0/10 xD
Wasn't expecting an FPS as the second mode in the other world, pretty cool, loved the cutscenes as well!
And that Pinny guy is the best :D
Really fun short adventure! First person platforming was quite challenging but doable. Can't wait for the super deluxe edition!
Very good, little bit buggy though. Enjoyed the jokes.
I liked it! Would love an expanded version!