Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The most interesting aspect from my perspective was the combat. While weird, it was somewhat innovative.

I really didn't like the unskippable dialogue taking that much space on screen. I had no interest in the narrative. I don't play games for narrative generally, and in this case I had to stop, hammer the Enter key patiently, then carry on.