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Hello Mateus, thanks again so much for streaming and for the link. This was such a pleasant suprise! Added a shoutout at the end of   my  gamepage to give something back  https://humane-tiger.itch.io/lho.

For the part with the name, I was just writing my answer in this  other comment https://itch.io/post/9465737

Time is so short in Jams - it's a great thing on one hand, because there is absolutely no chance to get bored or to loose interest. But it needs a lot of scrapping and cutting. As for the scaling (you mentioned it in your Stream) this time I was really scared that  it would cause too muhc trouble. The scope/target mechanic with zooming and translating the mouse-position into the zoomed image is so complicated and almost broke my brain -  adding a global scaling on top of this would have made me probably turn mad  (think its a bad timing to turn mad when working on an assassination game :-D ).

All the more impressive is how much you achived in your game in such short time. Today I am flatted, will play your game tomorrow and give you proper feedback for it.

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You're too kind :) I also added a shoutout for you as thanks for your help with the errors in my code